‘History glitch’ is a series where Cheung uses the sorting algorithm to bear witness to current history by forming visuals that he refers to as ‘digital sands of time’. The ‘blurring’ suggests time in motion and also a meditative space of uncertainty to question the narratives of histories.
A glitch is a mistake associated with technology that has been harnessed for aesthetic value to sometimes suggest nostalgia of a particular decade within an era of accelerating change. A glitch can occur when a bug in the code, loss of transmitted information or failure of hardware of software renders the result into strange renderings or for example the ability in games to go through walls and floors. This type of malfunction disrupts the persistence of perception and suspension of disbelief making us aware of the screen, pulling us away from the illusory and flickering in between the spaces of the actual and virtual. This notion of the information landscapes that we all navigate can become thresholds of worlds from where we can meditate about the who, what and why am I to explore questions about our humanity.